![]() traffic node system (you cannot see but it is there) optimized graphics for much better performance and an overall more every island is not a distinctive colorization. depending on the game mode this may change in the future drastically. its still in the making and a lot of tweaking, strongly depends on slip angle and traction, these values are changed depending on the speed to allow arcady driving behavior and nice drifts at low speed. turbo, sweetener, engine, transmission sounds are done and picked depending on the performance upgrade. at least we have proper engine sounds now. maybe someone knows someone who can repitch the files so it works again. the analysis tool is not good enough for them. earn NOS back by doing some stuff (airborne, powerslide, almost crash …) We’ve included 10 minutes of gameplay from this impressive project down below alongside a list of features currently included with this work-in-progress project:įeatures Need for Speed Underground 2 Fan Remake UE4 SpaceX Stuns & Repairs 230 Feet Tall Rocket In Two Weeks After Major Rumored Accident! In addition, this remake packs optimized visuals, an optimized weather cycle, new textures, revamped steering, suspension compression sounds, car turbo and nitrous, optimized auto transmission and clutch, and much more. The fan remake is being created by YouTuber ‘Ivan Novozhilov’, and comes with numerous features that made the original game stand out, including a soundtrack from the Underground games. Many fans consider the second Underground entry in the Need for Speed series the best in the franchise, and a committed fan is currently working on his own fan remake of the game. ![]() Someone is working on a proper Need for Speed Underground 2 Remake within Unreal Engine 4 and it’s looking pretty impressive with plenty of features.
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